

Rather than relying on pure HDR and a light I made a simple box using the "generate primitive" plugin in toolbag.

This setup is something anyone can do really easily. With all the scanning, processing and cleaning that I have to do I rarely get a chance to make something using these scans and I really liked the features / folds / wrinkles on this guy.

I'm sure I'm going to get some flack from the historians among you and I'm fully aware that a man of this age would never have been in the American paratroopers but I'm tired of seeing chiseled marine characters and I really wanted to do something with this head scan.įor this project I have used one of our HD head scans, Male Head Model 05 to be precise. Ive been watching a lot of WW2 documentaries on YouTube so I really wanted to do something in this theme, it just so happened that I also had a load of scanned WW2 costumes from a project that we did for Driven ArtsWW2 FPS Days of War. I'll try to detail the project as best I can below. First impressions are excellent, I was able to put these scenes together in a weekend using a combination of assets from our store and a few bits and bobs I got from Mega Scans and CGtrader.
Marmoset toolbag 3 render settings how to#
I've not really had a lot of time to test out new software of late, but the last few lock down weekends have been pretty slow so I decided to put some time into learning how to use the new marmoset 4 raytraced render engine.
